The Economist learning curve on exponential ops and threats of type 6 engines computing began when editor crowther sent my dad then a rookie journalist returned from world war 2 in burma to peinceton/ny to learn how to be Von Neumann's futures correspondent (and later biograhpher)
We asked bard for some economist surveys on the most life critical purposes humanity can work on or with engines on
Here are some of the most innovative and future-shocking articles published in The Economist between 1948 and 1988, in no particular order:
- "The Computer Revolution" (1951): This article predicted the rise of computers and their impact on society. It argued that computers would revolutionize the way we work, live, and think.
- "The Entrepreneurial Revolution" (1976): This article argued that entrepreneurship would be the driving force of economic growth in the future. It predicted that the rise of small businesses would lead to a more dynamic and innovative economy.
- "Half of Humanity Lives East of Iran" (1976): This article examined the demographic shift that was taking place in the world, with the population of Asia growing rapidly. It argued that this shift would have a major impact on global politics and economics.
- "Why Not Silicon Valley Everywhere?" (1982): This article explored the factors that had led to the success of Silicon Valley, and argued that these factors could be replicated in other parts of the world. It predicted that Silicon Valley would become a model for innovation and economic growth around the globe
- "The Future of the Family" (1958): This article explored the changing role of the family in society. It predicted that the family would become less important as a social unit, and that people would be more likely to live in single-person households or communes.
- "The World in 2000" (1967): This article made a number of predictions about the future of the world, including the rise of China, the decline of the Soviet Union, and the development of new technologies such as the internet.
- "The End of Work" (1982): This article argued that automation would lead to the mass unemployment of workers. It predicted that people would need to find new ways to occupy their time, such as through leisure activities or volunteer work.
These articles are just a few examples of The Economist's innovative and future-shocking coverage over the years. The magazine has a long history of predicting and analyzing the major trends that are shaping the world.
=======thanks Bard. email@example.com writes:
My family and friends have always believed that engines are systems capable of 2 exponentially opposite consequences - extinction, or optimistically what we prefer to help people explore next gen renewability. One day we'd like to imagine like beetle Lennon united peoples without borders but in 2023 how is intelligence helping youth unite nations and be the first renewable generation - these seem to us to be the main games worth playing
Here's part of a 48 page booklet we're looking for partners to publish; we imagine 8 pages may be common to most intelligence advances school year 23/24; 8 may need to very customised by most urgent local challenges; others may well depend on mapping not only who has the most relevant tech but who wants youth communities to save each other and renew the world
Download first 8 pages of 48 page booklet
AIGAMES – Architect Intelligence My dad’s life’s work changed over 70 years ago when he spent year of 1951 in Princeton & NY with Von Neumann discussing how intelligence machines would change everyone’s lives and times. Recently in chat with Von Neumann’s daughter, we started asking whose intelligence would Johnny value most since 1950. Will you help popularie AI Games? We may be in for some future shocks at how much system change is needed but not to try to see will risk destroying our children’s futures
Who Do You See as Advancing Humanity 1950-2025?
Your answers can help lead AIGames.solar as most popular pro-youth game through 2020s, as we celebrate 1001 Large Language Models and other amazing web3 spaces. To compare potential answers, join in at AIGames.solar, EconomistDiary.com …
The Economist started playing games with Von Neumann around Princeton & New York 1951. Rookie journalist Norman Macrae had survived being teen navigator allied bomber command Burma, so empathised with NET (Neumann-Einstein-Turing) having spent most of their lives on the bad moths of nuclear bombs. They wanted a legacy for good. Neumann asked Economist journalists to nurture a survey:people unite wherever they get first access to 100 times more tech per decade? What mediation crises will most urgently spin 2020s life? Will 2020s women leaders innovate more sustainable productivity than men (see page 2) Neumann visioned digital as co-creating man-made engine type 6- integrating computing machines, coding languages and changing human brainpower Earlier artificial engines: type 5 communications engines (ITU Switzerland) since 1865; type 4 , 3 electricity , transportation; Glasgow 1760s type 1,2 physical energy and automation Each had accelerated exponential value multipliers where peoples had entrepreneurial access. But 100-fold innovation multipliers would see order of magnitude more exponential change than society has ever faced.
Exploring various AIGames formats: Packs of cards can be exchanged with your peer network, professional or family tree. We will ask Chatbots to pilot various gameboards.
2023 sept 14 un sdgd zoom https://us06web.zoom.us/webinar/register/WN_Ww-wOPdNTTWe7bB-FyXxOw#/registration